Gameplay footage

Hi all! 🙂

As the title of the post already suggests, it will be a quite unique one. Instead of a picture, I am starting it with a video:

(Source: https://www.youtube.com/watch?v=KvbDM5f2T7A)

Since during the last week, I solely concentrated on making the game completable, I don’t really have any code to show you now. I mostly did fixing of array indexes (since Pascal’s indexes usually start at 1, and C’s first indexes are always set to 0) and polishing already existing (thanks to the PtoC conversion) functions.

Now there are 23 fully working rooms (what I showed you in the video) out of the existing 34 of them. I think it’s a pretty good percentage: 68%. 
If everything will go as planned, I’ll soon have a completable (and mostly bug-free :)) game. After that I’ll implement the drop-down menus, what are still missing. (I postponed their implementation because they are not essential for playing the game, as you may see in the video, you can also do everything with the command line.) After that, in the remaining time, I’ll work on renaming and commenting my code, so I think that the main menu, the help section of it, the sounds, some animations (mostly death animations) and the missing mini-games will remain for after GSoC.
But I’ll do my best and we’ll see what will come out of it. See you soon! 😉