Create_engine and Git

Just a small update for now: Create_engine The first step in working with the current engine was of course to make sure the current code was functional. However upon integrating the Joefish Immortal branch into my fork, I found that the code had several compilation errors seemingly connected to the metaengine system. Luckily, there was… Continue reading Create_engine and Git


Hi there! My name is Michael and I am excited for this opportunity to participate in Google Summer of Code this year. The project I will be working on aims to implement an engine for the game The Immortal in ScummVM. This will be a continuation of the partial engine created in a previous GSoC… Continue reading Introduction