Hi everyone, welcome back! This is the blog for week 12 — and the last one. My GSoC journey comes to an end with this post. This week I implemented the missing features of the Avalanche engine and tackled some bug fixes — and with that, the Avalanche engine is complete! This is a quick post to meet the Tuesday deadline — a detailed blog covering both the DOS version of Dungeon Master and the Avalanche engine is coming tomorrow.
Till then, goodbye and thank you for reading my blogs! 👋