GSoC 2017: Sludge Engine Week 8
Week task conclusion
Generally, this 8th week of GSoC project consists of a lot of code fixing and cleaning in order to merge it into the upstream.
The great news it that it’s been successfully merged and I’m able to contribute directly to the main repo now, which is quite cool. Which also means to be more careful about every commit from now on. Also, Sludge engine has been announced in the facebook page of scummvm.
Again, thanks to my mentors _sev(Eugene Sandulenko), t0by(Tobia Tesan) and all scummvm team members that has helped me during this week.
Before diving into the code objectifying, we find it’s better to do a thorough code cleaning first, remove the useles if 0’s and complete some critical functions.
To make a brief conclusion about what we have achieved for this week :
|
What’s for next week: More games & Code objectifying
We gave a less priority to the code objectifying during this week but I think we are ready to start it from the next week, as the code cleaning has been generally finished.
Also, as there are a number of functions still untested, we think it’s better to test them with more games.
Tasks for next week :
|