A proper introduction

Since the coding period of the Google Summer of Code is nearing dangerously, I’ve decided to blog a bit about my project and post some updates. The project I will be working on this year is, as I already mentioned, ScummVM. As some of you may know, ScummVM is a collection of engine reimplementations for old adventure games (e.g. The Secret of Monkey Island, a game we all know and love). Since one of its goals is to be highly portable, it enables one to play those games on a variety of architectures, provided you have access to the original game data files.