Hi everyone! Well, the first deadline has been approached! I’ll look over the code in the following two days, changing a couple of function-names and adding a few comments here and there and cleaning up the commit history before compiling a pull request containing everything I’ve mentioned working on on the blog, and some other minor stuff. I’ll see if I’ll include the game-selection widget with cover-art in that pull request, even though it is mostly done, the biggest reason for not including it is that there is no support for it in the theme itself – so either I’ll hack together a makeshift touch-theme, or I’ll keep it in a separate branch for inclusion when the touch-based theme mockups are finalized and started being worked on.
Month: September 2013
Hi all!
Slowly we are approaching the soft deadline for GSoC! The last couple of days I’ve been working on populating a scrollable canvas with game-boxart, as a grid. Right now, what it does is that it loads a bitmap with the gameid as filename, and puts it there. The plan is to get it to work flawlessly by the 16th, a.k.a. the soft deadline. After that, I’ll work on commenting the code and fixing up bugs etc, until the date of the firm pencils down-date. Anyway, that’s all for now, hopefully I’ll have an in-action video showing it running on android in a couple of days .
Hi everyone,
Just a super quick and small update: Last week was schools exams-period, so I didn’t get as much work done as usual (as was expected beforehand). I’ve been working a bit on implementing the scrollbars, and creating the horizontal one. Hopefully I’ll have them done and working pretty soon (i.e. by tomorrow)! Then I’ll go about doing the other things mentioned in my previous post.
’till next time!