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I decided in order to get a better understanding of the fundamental concepts used in all digital audio systems, I would need to do a little background reading. I searched for the right books until I found what I was looking for; Musimathics: The Mathematical Foundations of Music. Over two volumes, it seems like it covers all the right topics especially regarding the digital sampling of audio. All of this stuff does not directly apply to the coding that needs to get completed, but it will provide some important clarification regarding some key fundamental topics. Check out the links below.

Musimathics, Volume 1: The Mathematical Foundations of Music
Musimathics, Volume 2: The Mathematical Foundations of Music

Playing around with the file structure of the AMIGA Monkey Island demo, I’ve managed to extract the TFMX audio files. Fortunately, from my initial digging around, it seems that the demo actually contains the entire music track for the full game. More on this later.

In the meantime, Grand Theft Auto IV has me a little distracted…

GTA IV