This week’s work revolved around loading resources from data files and developing the splash screen. I’ve previously discussed the splash screen in detail, so feel free to refer to my earlier blog post if you’re curious about my approach. Loading the QML file The first task was to load the QML file. Interestingly, the contents […]
Tag: game engines
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It has been three weeks since GSoC results have been announced. All this while I have been working with sev to get a head start on the project. Although I started working on the project pretty early, I haven’t gotten a chance to talk about the progress we have made. since this my first post […]