{"id":27,"date":"2021-07-26T13:40:54","date_gmt":"2021-07-26T13:40:54","guid":{"rendered":"https:\/\/blogs.scummvm.org\/sheep\/?p=27"},"modified":"2022-05-24T18:29:06","modified_gmt":"2022-05-24T18:29:06","slug":"polishing-week","status":"publish","type":"post","link":"https:\/\/blogs.scummvm.org\/sheep\/2021\/07\/26\/polishing-week\/","title":{"rendered":"Polishing Week"},"content":{"rendered":"\r\n<h3 class=\"wp-block-heading\">Polishing Week<\/h3>\r\n\r\n\r\n\r\n<p>This week, what i mostly done is fixing the minor details in director.<\/p>\r\n\r\n\r\n\r\n<p>I&#8217;ve implement playing the sub-looping sounds which will bring us the perfect sound playing for warlock-win and warlock-mac.<\/p>\r\n\r\n\r\n\r\n<p>And another very exciting thing is Jaderlund is willing to help us test the warlock in director. He had find some really good problems which guide me to implement a better support for D2\/3. And i believe with his help, we can support D2\/3 this summer.<\/p>\r\n\r\n\r\n\r\n<p>I&#8217;ve played l-zone for sometime, and looks like that game is quite ok for now. I will give a whole test this week to see whether it&#8217;s performing well. And if so, i think we are very closing to completing D2\/3.<\/p>\r\n\r\n\r\n\r\n<p>I&#8217;ve finished the different font style supporting. e.g. italic, shadow.<\/p>\r\n\r\n\r\n\r\n<p>And also fix the gray item and checked item in menu.<\/p>\r\n\r\n\r\n\r\n<p>check this pic<\/p>\r\n\r\n\r\n\r\n<figure class=\"wp-block-image\"><a href=\"https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/1-3.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-69\" src=\"https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/1-3.png\" alt=\"\" width=\"472\" height=\"225\" srcset=\"https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/1-3.png 472w, https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/1-3-300x143.png 300w\" sizes=\"auto, (max-width: 472px) 100vw, 472px\" \/><\/a><\/figure>\r\n\r\n\r\n\r\n<p>I&#8217;ve fixed some implementation of lingo commands. e.g. puppetSounds. And that give us more correct behaviour for sound in direcotr.<\/p>\r\n\r\n\r\n\r\n<p>I&#8217;ve also fixed the implementation of invertChannel. previous our coordinate calculating is wrong.<\/p>\r\n\r\n\r\n\r\n<p>check this<\/p>\r\n\r\n\r\n\r\n<figure class=\"wp-block-image\"><a href=\"https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/2-3.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-71\" src=\"https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/2-3.png\" alt=\"\" width=\"480\" height=\"365\" srcset=\"https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/2-3.png 480w, https:\/\/blogs.scummvm.org\/sheep\/wp-content\/uploads\/sites\/8\/2021\/07\/2-3-300x228.png 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><\/figure>\r\n\r\n\r\n\r\n<p>director in scummvm can even behave better than the one in basilisk now \ud83d\ude42<\/p>\r\n\r\n\r\n\r\n<p>I&#8217;ve fixed render the text shadow, which also gives us the correct behaviour in majestic.<\/p>\r\n\r\n\r\n\r\n<p>Today i&#8217;ve implement some lingo commands and fixed the font kerning offset.<\/p>\r\n\r\n\r\n\r\n<p>Those works are small but really need someone to fix. So i would like to be the guy to polish the director and fix those minor errors. \ud83d\ude42<\/p>\r\n\r\n\r\n\r\n<p>Looking forward to the supporting of D2\/3. See you next week.<\/p>\r\n","protected":false},"excerpt":{"rendered":"<p>Polishing Week This week, what i mostly done is fixing the minor details in director. I&#8217;ve implement playing the sub-looping sounds which will bring us the perfect sound playing for warlock-win and warlock-mac. And another very exciting thing is Jaderlund is willing to help us test the warlock in director. He had find some really&hellip; <a class=\"more-link\" href=\"https:\/\/blogs.scummvm.org\/sheep\/2021\/07\/26\/polishing-week\/\">Continue reading <span class=\"screen-reader-text\">Polishing Week<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27","post","type-post","status-publish","format-standard","hentry","category-uncategorized","entry"],"_links":{"self":[{"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/posts\/27","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/comments?post=27"}],"version-history":[{"count":3,"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/posts\/27\/revisions"}],"predecessor-version":[{"id":72,"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/posts\/27\/revisions\/72"}],"wp:attachment":[{"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/media?parent=27"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/categories?post=27"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/sheep\/wp-json\/wp\/v2\/tags?post=27"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}