{"id":141,"date":"2026-08-04T17:41:54","date_gmt":"2026-08-04T17:41:54","guid":{"rendered":"https:\/\/blogs.scummvm.org\/ramyak\/?p=141"},"modified":"2026-08-04T17:41:54","modified_gmt":"2026-08-04T17:41:54","slug":"small-fixes-and-debugger-polish","status":"publish","type":"post","link":"https:\/\/blogs.scummvm.org\/ramyak\/2026\/08\/04\/small-fixes-and-debugger-polish\/","title":{"rendered":"Small fixes and debugger polish"},"content":{"rendered":"<p>Mostly a normal week: two engine bugs, and a lot of sharpening the ImGui debugger.<\/p>\n<p><strong>Bugs.<\/strong><\/p>\n<p>Fixed the Cybertown cyberbud trails vanishing. The dirty channel check was comparing the raw <code>_thickness<\/code> byte, so a flipped tween bit falsely dirtied the channel and erased the trail. Fixed the Sink-or-Float &#8220;Prof. Gus&#8217; face&#8221; (Talked about it here: <a href=\"https:\/\/blogs.scummvm.org\/ramyak\/category\/week-5\/\">week 5<\/a>): a digital-video sprite the score sizes to 0\u00d70 (an invisible timing clock) was being blown up to its native 240\u00d7180, so now it stays invisible. Also null-guarded a crash in <code>endOfVideo()<\/code>.<\/p>\n<p><strong>Debugger (DT).<\/strong><\/p>\n<p>A sweep of bugs and quality of life fixes: killed <code>ImGui::Text<\/code> format string crashes in the script viewer, added some keyboard shortcuts, cached the cast browser rows, made the cast list sortable, added a Vars filter and copy value, refreshed stale thumbnails, added a movie cast member score viewer and a lot of other changes.<\/p>\n<p><strong>Lingo profiler.<\/strong><\/p>\n<p>I also spent part of the weekend on an experimental feature (for fun), a profiler for Lingo. It is still early, and I will come back to it later. For now the focus is wrapping up the Gus games.<\/p>\n<p><strong>Gus games status<\/strong><\/p>\n<ul>\n<li>gustown, guscarn: done<\/li>\n<li>gusolis: 90% done<\/li>\n<li>gusmuse: in progress<\/li>\n<li>guspaint, guspark: remaining (still need to check how many bugs survive all the recent changes)<\/li>\n<\/ul>\n<p><strong>PRs<\/strong><\/p>\n<p>Will push shortly (to be updated soon)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mostly a normal week: two engine bugs, and a lot of sharpening the ImGui debugger. Bugs. Fixed the Cybertown cyberbud trails vanishing. The dirty channel check was comparing the raw _thickness byte, so a flipped tween bit falsely dirtied the channel and erased the trail. Fixed the Sink-or-Float &#8220;Prof. Gus&#8217; face&#8221; (Talked about it here: [&hellip;]<\/p>\n","protected":false},"author":32,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[],"class_list":["post-141","post","type-post","status-publish","format-standard","hentry","category-week-10"],"_links":{"self":[{"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/posts\/141","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/users\/32"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/comments?post=141"}],"version-history":[{"count":2,"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/posts\/141\/revisions"}],"predecessor-version":[{"id":143,"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/posts\/141\/revisions\/143"}],"wp:attachment":[{"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/media?parent=141"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/categories?post=141"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/ramyak\/wp-json\/wp\/v2\/tags?post=141"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}