{"id":25,"date":"2021-06-25T21:32:43","date_gmt":"2021-06-25T21:32:43","guid":{"rendered":"https:\/\/blogs.scummvm.org\/hikigaya\/?p=25"},"modified":"2021-06-25T21:41:32","modified_gmt":"2021-06-25T21:41:32","slug":"tales-of-macventure-basic-working-version","status":"publish","type":"post","link":"https:\/\/blogs.scummvm.org\/hikigaya\/2021\/06\/25\/tales-of-macventure-basic-working-version\/","title":{"rendered":"Tales of MacVenture: Basic Working Version"},"content":{"rendered":"\n<p>So, this week we have here, working playable version of engine. Some GUI bugs are still to be addressed, like scrollbars ( for Inventory and Console windows ) and titles, but we can keep them aside for later and focus on Game play part.<br>I intend to walk through game and and see what is working and what is not.<br>Already started noticing some bugs, like dragging torches into left torch holding hole makes them disappear and then I guess &#8220;click to continue&#8221; part needs some (much more) attention. <br>Am not sure about lifetime of torches and how to know when to lit new torch, but I feel like torches are burning out fast, so will have to work on that too.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"512\" height=\"342\" src=\"https:\/\/blogs.scummvm.org\/hikigaya\/wp-content\/uploads\/sites\/5\/2021\/06\/scummvm-shadowgate-00011.png\" alt=\"\" class=\"wp-image-26\" srcset=\"https:\/\/blogs.scummvm.org\/hikigaya\/wp-content\/uploads\/sites\/5\/2021\/06\/scummvm-shadowgate-00011.png 512w, https:\/\/blogs.scummvm.org\/hikigaya\/wp-content\/uploads\/sites\/5\/2021\/06\/scummvm-shadowgate-00011-300x200.png 300w, https:\/\/blogs.scummvm.org\/hikigaya\/wp-content\/uploads\/sites\/5\/2021\/06\/scummvm-shadowgate-00011-480x321.png 480w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/figure><\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, this week we have here, working playable version of engine. Some GUI bugs are still to be addressed, like scrollbars ( for Inventory and Console windows ) and titles, but we can keep them aside for later and focus on Game play part.I intend to walk through game and and see what is working [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/posts\/25","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/comments?post=25"}],"version-history":[{"count":3,"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/posts\/25\/revisions"}],"predecessor-version":[{"id":30,"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/posts\/25\/revisions\/30"}],"wp:attachment":[{"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/media?parent=25"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/categories?post=25"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/hikigaya\/wp-json\/wp\/v2\/tags?post=25"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}