{"id":31,"date":"2008-07-30T15:07:19","date_gmt":"2008-07-30T13:07:19","guid":{"rendered":"https:\/\/blogs.scummvm.org\/cp-gsoc\/?p=31"},"modified":"2022-04-15T15:25:15","modified_gmt":"2022-04-15T13:25:15","slug":"progress-with-savestate-mgmt","status":"publish","type":"post","link":"https:\/\/blogs.scummvm.org\/cp-gsoc\/2008\/07\/30\/progress-with-savestate-mgmt\/","title":{"rendered":"Progress with Savestate Mgmt"},"content":{"rendered":"<p>Hey everyone. As I mentioned, the past week I&#8217;ve been working on implementing some savestate management features, namely loading games directly from savestates &#8216;-x&#8217;, and listing savestates &#8216;&#8211;list-saves&#8217;. Some engines already supported these features, and I have added support for some of the engines that didn&#8217;t. I&#8217;ve added &#8216;-x&#8217; support for LURE and PARALLACTION, and I&#8217;m still working on AGOS and GOB. I&#8217;ve added &#8216;&#8211;list-saves&#8217; support for quite a few engines as well.<\/p>\n<p><!--more--><\/p>\n<h5>Engines currently supporting -x:<\/h5>\n<p>AGI, CINE, KYRA, LURE, PARA, QUEEN, SAGA, SCUMM, SKY, SWORD1, SWORD2, TOUCHE<\/p>\n<h5>Engines currently supporting &#8211;list-saves:<\/h5>\n<p>AGI, AGOS, KYRA, LURE, PARA, QUEEN, SAGA, SCUMM, SKY, SWORD1, SWORD2, TOUCHE<\/p>\n<p>I also managed to work in a &#8216;Load&#8217; button into the launcher, which opens a savestate chooser. So now all of the engines supporting both -x and &#8211;list-saves can load savestates directly from the launcher, which is pretty cool I think.<\/p>\n<p>So now I&#8217;m going to try and finish working with AGOS, GOB, and I&#8217;ll also try to incorporate the newly added TINSEL engine. Also, I&#8217;m going to see about adding support for Autosaving in the engines where I can. Oh yeah, I might also add support for deleting savesates from the launcher.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hey everyone. As I mentioned, the past week I&#8217;ve been working on implementing some savestate management features, namely loading games directly from savestates &#8216;-x&#8217;, and listing savestates &#8216;&#8211;list-saves&#8217;. Some engines already supported these features, and I have added support for some of the engines that didn&#8217;t. I&#8217;ve added &#8216;-x&#8217; support for LURE and PARALLACTION, and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-31","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/posts\/31","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/comments?post=31"}],"version-history":[{"count":2,"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/posts\/31\/revisions"}],"predecessor-version":[{"id":33,"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/posts\/31\/revisions\/33"}],"wp:attachment":[{"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/media?parent=31"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/categories?post=31"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/cp-gsoc\/wp-json\/wp\/v2\/tags?post=31"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}