{"id":71,"date":"2008-08-07T11:15:32","date_gmt":"2008-08-07T09:15:32","guid":{"rendered":"https:\/\/blogs.scummvm.org\/buddha\/?p=71"},"modified":"2022-04-15T12:42:56","modified_gmt":"2022-04-15T10:42:56","slug":"got-through-the-first-arcade-sequence","status":"publish","type":"post","link":"https:\/\/blogs.scummvm.org\/buddha\/2008\/08\/07\/got-through-the-first-arcade-sequence\/","title":{"rendered":"Got through the first arcade sequence"},"content":{"rendered":"<p>Hi! Got through the first arcade sequence in Operation Stealth and back onto dry land :-). But it wasn\u2019t very easy, as there were problems to overcome:<\/p>\n<ul>\n<li>First arcade sequence was practically impossible to complete (Oxygen forced to maximum by a hack in <a href=\"https:\/\/github.com\/scummvm\/scummvm\/commit\/a944497d7586dfb7adb6246667b4625b988a7542\" target=\"_blank\" rel=\"noopener\">r33667<\/a> for now so it\u2019s possible to complete it)<\/li>\n<li>Player teleported to a wrong location when getting out of the water after the first arcade sequence (Fixed by fixing checkCollision function\u2019s boundary checking in <a href=\"https:\/\/github.com\/scummvm\/scummvm\/commit\/66fc0d6a2579bf8346ccb91cce37fe517938156f\" target=\"_blank\" rel=\"noopener\">r33668<\/a>)<\/li>\n<li>Player got completely stuck after getting out of the water after the first arcade sequence (Introduced a hack in <a href=\"https:\/\/github.com\/scummvm\/scummvm\/commit\/92eec1b905c81f068a4e65d54cc1fb8944914592\" target=\"_blank\" rel=\"noopener\">r33673<\/a> to nudge the player off his position by one pixel to get him free)<\/li>\n<\/ul>\n<p><!--more--><\/p>\n<figure id=\"attachment_73\" aria-describedby=\"caption-attachment-73\" style=\"width: 640px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-73\" src=\"https:\/\/blogs.scummvm.org\/buddha\/wp-content\/uploads\/sites\/16\/2008\/08\/operation_stealth-scummvm-after_first_arcade_sequence.png\" alt=\"\" width=\"640\" height=\"480\" srcset=\"https:\/\/blogs.scummvm.org\/buddha\/wp-content\/uploads\/sites\/16\/2008\/08\/operation_stealth-scummvm-after_first_arcade_sequence.png 640w, https:\/\/blogs.scummvm.org\/buddha\/wp-content\/uploads\/sites\/16\/2008\/08\/operation_stealth-scummvm-after_first_arcade_sequence-300x225.png 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><figcaption id=\"caption-attachment-73\" class=\"wp-caption-text\">Here&#8217;s where one could get stuck after the first arcade sequence<\/figcaption><\/figure>\n<p>So now the first arcade sequence is completable (Although by a hack) and one can get out of the water after it and continue playing.<\/p>\n<p>BTW while playing I\u2019ve noticed that although savegames work good enough to allow continuing playing the graphics aren\u2019t always correct, see for yourself:<\/p>\n<figure id=\"attachment_74\" aria-describedby=\"caption-attachment-74\" style=\"width: 640px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-74\" src=\"https:\/\/blogs.scummvm.org\/buddha\/wp-content\/uploads\/sites\/16\/2008\/08\/operation_stealth-scummvm-beach_scene_bugging_after_loading.png\" alt=\"\" width=\"640\" height=\"480\" srcset=\"https:\/\/blogs.scummvm.org\/buddha\/wp-content\/uploads\/sites\/16\/2008\/08\/operation_stealth-scummvm-beach_scene_bugging_after_loading.png 640w, https:\/\/blogs.scummvm.org\/buddha\/wp-content\/uploads\/sites\/16\/2008\/08\/operation_stealth-scummvm-beach_scene_bugging_after_loading-300x225.png 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><figcaption id=\"caption-attachment-74\" class=\"wp-caption-text\">Beach scene bugging after loading a savegame<\/figcaption><\/figure>\n<h4>What next?<\/h4>\n<p>Carrying onwards with the game! Let\u2019s see how far I\u2019ll get this time without encountering any showstopping bugs\u2026<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi! Got through the first arcade sequence in Operation Stealth and back onto dry land :-). But it wasn\u2019t very easy, as there were problems to overcome: First arcade sequence was practically impossible to complete (Oxygen forced to maximum by a hack in r33667 for now so it\u2019s possible to complete it) Player teleported to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-71","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/posts\/71","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/comments?post=71"}],"version-history":[{"count":3,"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/posts\/71\/revisions"}],"predecessor-version":[{"id":109,"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/posts\/71\/revisions\/109"}],"wp:attachment":[{"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/media?parent=71"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/categories?post=71"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/buddha\/wp-json\/wp\/v2\/tags?post=71"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}