{"id":13,"date":"2026-05-10T22:08:14","date_gmt":"2026-05-10T22:08:14","guid":{"rendered":"https:\/\/blogs.scummvm.org\/andy\/?p=13"},"modified":"2026-05-11T11:36:24","modified_gmt":"2026-05-11T11:36:24","slug":"finishing-incomplete-scummvm-engines","status":"publish","type":"post","link":"https:\/\/blogs.scummvm.org\/andy\/2026\/05\/10\/finishing-incomplete-scummvm-engines\/","title":{"rendered":"Finishing Incomplete ScummVM Engines"},"content":{"rendered":"<p style=\"text-align: left\" data-path-to-node=\"5\">Hello everyone! My name is Andy and I&#8217;m a 2nd-year Computer Science student. I am incredibly excited to announce that I will be participating in Google Summer of Code 2026 with ScummVM!<\/p>\n<p style=\"text-align: left\" data-path-to-node=\"6\">I am deeply drawn to ScummVM because of its core mission of digital preservation, coupled with my deep passion for retro gaming. For this summer, my project is titled &#8220;Finishing implementation of incomplete engines&#8221;. The ultimate goal is to push three nearly-finished ScummVM engines over the finish line, ensuring they are stable and ready for official ScummVM releases.<\/p>\n<p style=\"text-align: left\" data-path-to-node=\"7\">Currently, these engines face various challenges, ranging from incomplete low-level graphics and legacy code structures to unresolved gameplay bugs.<\/p>\n<p style=\"text-align: left\" data-path-to-node=\"10\">I am looking forward to diving deep into the codebase and sharing my progress, technical challenges, and bug-hunting stories right here.<\/p>\n<p style=\"text-align: left\" data-path-to-node=\"11\">Stay tuned for more updates, and let the coding begin!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello everyone! My name is Andy and I&#8217;m a 2nd-year Computer Science student. I am incredibly excited to announce that I will be participating in Google Summer of Code 2026 with ScummVM! I am deeply drawn to ScummVM because of its core mission of digital preservation, coupled with my deep passion for retro gaming. For [&hellip;]<\/p>\n","protected":false},"author":31,"featured_media":16,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[4,5,3],"class_list":["post-13","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gsoc-2026","tag-gsoc","tag-retro-gaming","tag-scummvm"],"_links":{"self":[{"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/posts\/13","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/users\/31"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/comments?post=13"}],"version-history":[{"count":6,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/posts\/13\/revisions"}],"predecessor-version":[{"id":20,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/posts\/13\/revisions\/20"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/media\/16"}],"wp:attachment":[{"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/media?parent=13"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/categories?post=13"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.scummvm.org\/andy\/wp-json\/wp\/v2\/tags?post=13"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}